
Square Off
It's a Stand SQUARE-OFF! Defeat the opponent by making tactical choices and using your invincibility.

This project has been made in 2 weeks during the GameName Game Jam by Teambeurnaut and Jael137 with music by Oopsie Daisy. The theme of the jam is invincibility, we represented this in the game by a clan system. Every animal belongs to a clan, where every clan is invincible to one other clan. This introduces a tactical element where you have to balance the individual attacks with the clan's invincibility.

How to play?
The game includes a interactive tutorial, which is the best way to learn how to play, but for reference the instructions are also listed below:
Detailed instructions
The goal: Defeat the enemy king and protect your own.
The phases: There are 3 phases: in the first phase the enemy makes it's moves. After that you can execute actions with the pieces on the board. Every piece has a move and attacks. After the action/ability phase, the placement phase starts. This is where you can buy new animals to place on your board.
Moving:During the ability phase, select an animal. Click on the move button and click on the tile you want to move to. If there are no green tiles, there are no possible moves.
Attacking:During the ability phase, select an animal. Click on the attack button to show the possible options. Hover over a red square to preview what the attack does. A sword means you can attack that field, and the number indicates how much damage the attack would deal. Important:When a shield icon is visible, instead of a sword, the enemy's unit class is invincible to your unit's class. You will deal no damage.
Invincibility: Some classes are invincible to other classes. This can be seen through the class colors. This works similar to rock-paper-scissors, the left-bottom corner can be used as a quick reference.
Credits
- Models and textures: Kenney.nl, Jael137
- Programming: Teambeurnaut, Jael137
- SFX: Freesound.org
- Music: Oopsie Daisy
- Game design: Teambeurnaut, Jael137
| Published | 7 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Authors | Teambeurnaut, Jael137 |
| Genre | Action, Card Game |
| Made with | Unity, Audacity |
| Tags | Singleplayer, Tactical |
| Average session | A few minutes |
| Inputs | Mouse |
| Content | No generative AI was used |





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